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Children using AR learning cards, a lion appears on the tablet above the LION card
HomeEdTech SolutionsAR Learning Cards
Ready-made · White-labelAges 3–8

AR Learning Cards
Printed flash cards that unlock 3D experiences through a companion app

Beautifully printed physical cards that unlock 3D AR experiences through a companion app. Animals walk off the card. Numbers become puzzles. A proven bridge between hands-on physical play and digital learning for young children.

Physical CardsiOSAndroidMulti-language Audio
What it is

What AR Learning Cards gives you

The card is the primary learning object, a child can use the set with no screen at all. The companion app adds the AR layer: point a tablet at the LION card and a lion appears on the table, with audio in the child’s language.

Sets are designed to your brief and brand: alphabets, numbers, animals, science, shapes and custom themes. Print-ready designs are provided and we can support a manufacturing partner; the parent dashboard gives simple usage and progress tracking.

Key features
  • Alphabets, numbers, animals, science, shapes and more
  • Physical-first design, the card is the primary learning object
  • Custom themes designed to your brief
  • Co-brand or white-label alongside your early-years materials
  • Parent dashboard, simple usage and progress tracking
Who it is for

Who licenses AR Learning Cards

Early-years publishers

Add an AR layer to flash-card and workbook lines.

Preschool chains

A branded set for classroom and take-home use.

Toy and gifting brands

A learning product with a digital hook, designed to your theme.

Ways to deploy it

How partners deploy AR Learning Cards

Tell us your curriculum and market, we map the content against it at no cost before you commit.

Print-ready card designs to your theme
White-label companion app
Co-branded sets alongside your early-years materials
FAQ

AR Learning Cards, common questions

We provide print-ready designs and can support a manufacturing partner; production itself is arranged with the partner or your own printer.
Yes. Card text and app audio are produced in the languages you need.
The app is designed around the cards, the card is the trigger and the primary learning object. For a screen-first product for the same age group, see the KY Learning App.
Ages 3–8. Younger children use the cards as a physical learning set; the AR layer adds recognition, sound and movement when a tablet is pointed at a card.
Yes. Custom themes are designed to your brief, alphabets, numbers, animals, science, shapes or a theme unique to your brand, and delivered as print-ready files with the matching AR content.
Related

Often licensed together

See all EdTech solutions

See AR Learning Cards under your brand

Ask for a walkthrough and a no-cost curriculum mapping against your framework.

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